A couple of days weeks months ago, my co-host and friend posted about his hopes and expectations for SWTOR from the perspective of being part of a gaming couple with a history of playing MMOs. I used to have a similar perspective, and recent posts from Oestrus and Soph reminded me to dig out this post that has been languishing, half written, in my drafts for a good 3 months.
Back when I started playing WoW, my partner and I shared an account. I played my little holy priest during the day, and he’d play his druid on another server when he got home from work. Eventually it became clear that a second account would be needed. Despite the fact that his character was more progressed, I kept the original account. Ho hum.
I really liked that priest, okay?
This was back in the day before RAF, before the Burning Crusade. When the expansion finally hit, I started playing again and the two of us levelled a pair of draenei clothies together. Him pew-pewing on his mage, me initially playing healer. Our characters had an odd sibling relationship, RP wise. My new priest was far, far older and in reality I was the younger. The day I got to DPS for the first time ever in a dungeon was a Scarlet Monastery run, probably the Library. I loved it. I’d been ‘healing’ as shadow spec in order to challenge myself a bit, but actually getting to DPS? Magic. I remember the smile on his face as he saw me finally ‘get’ why he enjoyed DPS.
Those two characters ended up going all the way from goofing around in the Deadmines to raiding the Black Temple as part of one of the best raiding guilds on the server. I tended to stick with one character and he rolled a multitude of alts. Dynamics changed as I became the one employed and he had more free time. Differences of opinion over guild dynamics and officering developed. While I never approached anything tanking duo of You Yank it You Tank it with him, a pretty cool questing rhythm developed, and those two characters had ways of dealing with just about anything and everything. Having a mage around was handy for food, travel, and having a priest around was great for those moments when blink goes horribly wrong and you end up falling off a cliff. Not that my partner ever did that. *cough*
Wrath of the Lich King rolls around and we levelled together again. There was much grinning and fun as we boarded the boat to Northrend. I saw most of Northrend with him, but with the dynamic of our relationship changing and the unrest in the guild (as well as a death in my family), things were not the same. When Cataclysm happened I was buried deep in enthusiasm for the game, and the friends I’d made through Twitter and WoW Insider, and the partner was extremely dissatisfied with the game and the guild we were in.
Time passed.
Of course, I am no longer in a relationship with him. I won’t go into the details, it’s never easy when a long relationship ends, but I never expected it to impact on how I viewed World of Warcraft. In some ways it feels like I’m going through a messy break up with WoW, as the split with my ex was pretty amicable (it was time, as it were) and for reasons unrelated to gaming.
Unhealthy relationships
I have noticed, over the past couple of years, how often bloggers talk about WoW as if they were in a romantic relationship with the game. One phrase I see a lot in my reader is ‘Cheating on WoW’ in reference to trying out other MMOs. The language used to referring to a break in playing is often uncomfortably close to that of an unhealthy, addictive relationship – or even a casual one that is more about convenience and the short term fix than long term results.
When I initially started this post I was going to trace my relationship with the game and how it tied into my relationship with my ex-Fiancé. Even though we’ve been broken up for going on 6 months or so, there are still characters I don’t log into because they give me extremely mixed feelings – memories of both happy and sad moments. Levelling through Outland is particularly hard for me because that was the expansion we actually played ‘together’ all the way. My characters tend to stall in Nagrand, and sit there looking lonely. And in many ways levelling through the old content of TBC and Wrath is a reminder of the all the guild ups and downs I had with a guild called Athanatoi. The momentous highs of server first Illidari Council, the frustration and impetus as our GMs slowly ran the guild into the ground, and all the officers burned out one by one.
The joy of rediscovering the game in Trial of the Crusader, of all places, where I started raiding as an Elemental shaman. Realising I still loved playing and that my new guild was awesome. Getting to play with Catulla of Flavor Text. The sadness I felt at any in guild bickering. These are things I wonder if I’ll ever get back because I can’t seem to find a social guild where I fit, or a regular rhythm of play that really allows me to connect with SWTOR or Rift in the way that I used to in WoW.
The Dating Game
So I have brief flings with other MMOs, I take them out and have fun when it’s convenient for me, and I pack them all away, with the lack of emotional investment, when they’ve become too mundane to sparkle once the initial lust has fallen off. It’s not so much cheating on WoW, but the casual drifting between games to find that virtual ‘home’, that place of safety that I once had. However in games, as in relationships, ‘safe’ doesn’t make ‘enduring’ any more than the initial sparkle of lust did.
I won’t deny that I enjoy the freedom of my newly solo experience, and in many ways I’m not alone in game – there is always twitter. Twitter and the blogosphere is my guild chat and forum, respectively. Yet the connections made there range from fleeting to lifetime friendship, but there is none of that sense of close knit community. This is another parallel with the ‘dating game’. You try your best to make the most of what the game offers you, but relationships with other players and guilds only give out as much as you give – and managing expectations in relationships (mmo or dating) is one of those difficult things that takes time to achieve.
Managing Expectations
This is one of those phrases that gets thrown around the online dating world a lot. ‘Expecting’ something can be a self-fulfilling prophecy because you sub-conciously act as if a particular thing is pre-determined. Or you expect the unreasonable. Or you don’t expect enough. You can’t go into a guild or a game with no-expectations, because at the end of the day you want the game (or relationship) to be a part of your life and for that to occur successfully certain criteria/needs/wants have to be fulfilled. It’s just sometimes an MMO or a relationship fits in ways that you don’t expect.
I guess what I am saying is that you can’t expect that shiny guild to be perfect on the inside. You can’t expect everyone else to jump to fill your needs and wants. You can’t expect that woman you’ve just met to be a perfect match. Relationships with people and games are so tied up in compromise that if you don’t compromise, you end up never playing at all.






1
Oestrus at http://thestoriesofo.net
Great post, Pewter.
I relate a lot to much of what you posted here – particularly the feeling of cheating on a game that you really enjoy and have devoted a large chunk of your game time to.
I tend to think of Rift as the mistress that I cheated on WoW with, but that helped me realize how much I missed WoW, and now our relationship couldn’t be better. There was nothing “wrong” with Rift, but it wasn’t WoW. I didn’t learn to appreciate the game for what it was until I didn’t have it anymore.
I think Rift may have also been my rebound game, where I was reeling from the feeling of burnout and detachment from WoW, and Rift was right there. I didn’t think before I got involved with it. It was shiny, and new, and it looked good. That was all I needed at the time.
You really could compare so many things, both in game and out of game to how relationships work. I’m glad to see that you highlighted some of them here.
Posted at March 16, 2012 on 12:42pm.
2
Pewter
Thanks O.
To be honest it was reading your and Soph’s more cathartic posts that pushed me to get this out. It’s an emotional post, for me, even though it’s not heavy on detail.
Rift as a rebound game – I get very keen to play it every now and then, but the lack of personal connection with it – I guess makes it more of a fuck buddy for me. To use a crude term
It’s one of those topics, the comparison, that is very far reaching because you’ve got the ‘relationship with the game’, ‘romantic relationships in general,and ‘relationships within the game’ and it can be hard to make the necessary distinctions between those.
Thanks for sharing in the first place
Posted at March 16, 2012 on 12:51pm.
3
Lime Cat
WoW was a good partner to us, but its changed since we met it. For me at least, my relationship with WoW is just an empty shell compared to what it used to be. They’d be mystery, fun and excitement 3 or 4 years ago, now I am just staying with it simply because i’m worried to let go, or that I won’t find something better. I suppose that is how a lot of marriages turn out huh?
The sad fact though, is that there really *isn’t* anything better out there. I still cannot believe that someone made a Starwars MMO and completely failed to consider roleplay at all. How can a team miss an opportunity so badly? They had the entire Starwars Galaxy at their disposal, and the best social area they managed to include was a broom cupboard of a cantina that you could stand in and play midi quality music on a jukebox. You can’t even sit on the damn chairs. Sorry to go off topic somewhat there, but I just wanted to make the point that perhaps its normal to get bored of a game – there just hasn’t been anything good enough to replace it.
In effect, we are stuck married to something we really don’t love anymore, but know theres nothing else out there for us.
And now I realise how negative and depressing this post sounds, but have it anyway
Posted at March 16, 2012 on 1:24pm.
4
Pewter
Hehe, no worries. I’m in a pretty good place mentally, but it feels good to get some of my morass of ~feelings~ about my time in WoW out on the page, as it were. I have a similar issue with Rift and SWTOR – the inability to interact with the environment on an rp/casual level really takes a lot of the life out of the world.
Posted at March 16, 2012 on 1:37pm.
5
Shintar at http://swtorcommando.blogspot.com
My falling out of love with WoW certainly bore a lot of similarities to the way I ended previous romantic relationships in real life. We just weren’t a good fit anymore, but that doesn’t mean that it wasn’t painful. The one big difference is that (sadly) you can’t reason with an MMO. With another person, if you’ve grown apart, you can both give it another try to get closer again, to emphasise shared interests and compromise. An MMO on the other hand is completely uncaring on an individual level, and any efforts on the side of the player to “make things right again” are really kind of wasted because the game will never appreciate it. I’m glad that I was finally able to move on and find “someone new”.
Posted at March 17, 2012 on 8:16am.