One of the most awesome things about being in the game and in my particular guild is being surprised. I don’t tend to like surprises in my real life. I don’t deal with them well, either due to disappointment or stress. In game (and in my ‘fandom’ life in general) I get to have surprises without inevitable disappointment or stress. Aside from the occasional bit of guild drama.
I’ve been surprised by the WoW Community many times – when guildies clubbed together to buy me a Mammoth as a thank you for sorting out the guild website, when I get to hang out with a friend and introduce her to stuff I’ve always taken for granted. The proliferation of pie jokes in guild. A former raider going all out to support the roleplayers in the guild.
But when was the last time Warcraft the GAME truly surprised you?
The First Time I Got Bitten
I ‘knew’ it was going to happen. I’d read the tactics time and time again for Queen Lana’thel, and we had a snazzy addon that was supposed to reduce the randomness of who got bitten. Never mind that the Melee tended to ignore it! Blood Queen Lana’thel is a truly great fight for ranged DPS. You get to nuke and nuke your heart out, it was a fight where I (an Elemental Shaman) could go all out with very little silly bits of running. It was a caster zen for me, proving I was capable of being top 5 DPS, stoking my fragile self-confidence.
And then the bite. I knew it was coming. I’d see the whisper. I was not prepared for the heart thumping adhrenaline rush that I got. I don’t think my hands have shook that much since Illidari Council. It was all on ME now. If I fucked up, we didn’t have a 30% buff to carry us through. That attempt would have been over. And then with the fears and then with the ‘OH GOD WHERE THE HELL ARE YOU VIR’.
I learned quickly. The fight is not so interesting now, but at the time it was like a bucket of ice-cold water after relaxing soak in the steam room.
The Wrathgate Cinematic
Somehow I managed not even to know there was a Cinematic. The whole questline had me enthralled and surprised. So many moments of *loresquee*. Plus I ‘finally’ found how why people who got the ‘Wrathgate’ achievement were so mysteriously silent for such a long time. Seeing the moment of the Dragons arrival was reminiscent of “The Eagles are Coming!” from The Hobbit and Return of the King.
Betrayal and Mistrust, Death and Horror. Hope. I don’t know how I wasn’t spoilered for this, but it was an amazing moment for Wrath of the Lich King. As much as I am not a fan of every MMO being centred around a single player’s story, it was a great moment for me, personally.
Controlling a Geist
I didn’t know it was coming. I love the Geist model in WoW, one of the creepiest and fun creations of Wrath of the Lich King, this is one of those small models that does a lot of work in Warcraft now. Simple, but effective in how horrific they are, and their superb animation. Getting to control one was a real surprise. How fun it was to control their leaps and bounds was even more of one. This was a ‘vehicle’ quest done right.
Fucking Defile
Defile is something of an iconic mechanic now. The rallying cry of ‘Fucking Defile’ is near universal in it’s tones of frustration and hate, the blood sweat and tears, and the cause of so many a wipe since raiders first started tackling the Lich King. The oily mess that spawns at your feet is an obnoxious, hungry fire, clutching at the heels of every raider. As with being bitten by the Queen, you’d read about it and planned for it, but there is nothing like your first ‘SURPRISE DEFILE ON YOU’ moment. The panic, the lack of muscle memory helping you on your way. The times when you got over trigger happy and ran the wrong way. For many less serious raiders, even after the mechanics of Sindragosa, Defile ((I wrote ’Deflail’ three times there, which shows my standard ability for dealing with surprises.)) is that bucket of cold water after a long time in the muggy steam room of Lowerspire/Halls.
What Has Surprised Others?
I did a little twitter survey while I was writing these, and this is what I got back by the time I decided to hit ‘post’.
@azerothme said: Seeing the environments, particularly Borean Tundra, in WotLK for the first time. That’s the good kind of surprise, FWIW. (Azeroth.Me)
@Elsen_TerenasEU said:when this morning I realised Oneiros in Feralas is named after “dream” in Greek, and it’s the loc of an emerald dream portal! (View Through Branches)
@lorekeepercat said: The connection betweenhttp://bit.ly/aqqGUu and http://bit.ly/cprrBk
Also, I know that’s old news, but it was the first thing that sprang to mind since we’re in the middle of season 4 right now. though in general I love little surprises that show more shared interests between myself and the people who make the game.
@NDMiko said: The feeling I had when my group finally downed LK. Tears when the cinematic loaded. All the struggles I had to get there. I did not expect that reaction at all. It came out of nowhere.
@storiesofjen said: Sad, but: whenever I read on a blog about a place I had no idea about. (I focus on what I’m killing and not look around…) (Stories of WoW)
@Failadin said: When I started playing in Wrath, with the vehicle mechanics. That’s the last time the game really surprised me. (Faildin)
@Guillin said: That’s a very good question, and I honestly can’t think when WoW last surprised me.
Well, what I take from the above is the obvious – we’ve had no new content for some time, so there is very little about Wrath to surprise us, and it’s a while since it did. Those of us who enjoy pop culture references and lore details, or who missed Vanilla and TBC when they were ‘fresh’, will have more current mileage out of the existing game, as there is a wealth of detail out there to discover.
How Important Is Surprise?
Larisa posted a little while ago about the reasons why ‘Beta’ was fun. The lack of obvious, mapped out path, the lack of pressure to do exp/h efficient levelling and so on. Beta has been something of a magical experience for me, and I’m saving much of the 1-60 content to do on the live servers because I don’t want to burn out on it. I’ve been doing a lot of quests in Deepholme etc while being ‘maxed out’ on XP, and it brought back to much how much I enjoy the stories of these zones. How much I prefer something like Deepholme, while it is a process of discovery, over a more open ended and random zone. I might be a ‘sheep’ needing my shiny path, but I truly enjoy narrative story and lore. If I reactivate my account before Cataclysm my plan is to chill out and go for Loremaster, Seeker, and a complete set of Hippogryphs.
Combine that with a lack of map, and ‘kill 10 rats’ quests that have an element of surprise in them and questing without maps or addons has been a fun experience (and I’m looking forward to going back in live.) These zones feel massive. I thought Storm Peaks was ‘big’, well, nothing is big like a Whale Shark. The surprise of some of these questing elements and story twists has been a large part of the fun for me. Those same old same old quests have elements in them that make them more than collect/kill ex, and the way Blizzard has done this is make the mobs do interesting things, and made them more powerful in general. A surprise add makes a much bigger difference now. As a player you need to use your knockbacks and silences, interrupts and CCs just to complete quests, it’s not just a nuke-fest anymore.
They are still kill/collect quests, but phasing and mob mechanics contrive to make each one different. So in PVE solo play you have constant mini-surprise. I also recommend turning your map off, because it really makes you LOOK around.
And yet I’m also a raider. I learn the steps and I try to execute them competently. A lot of folk compare raiding to ‘scripted play’, yet I wouldn’t deny that dancing doesn’t take a huge element of planning and preparation, of know what you’re supposed to do when, of working with your team, be it a Ballroom dance, or ballet, or formation. Yes, you can improvise, but much of the skill is in choreography and practise (so does that mean PvP is an improv dance off?) There is fun in that too, even without the surprise of going into a fight blind ((Every guild should do a fight blind every now and then, just to keep their raiders thinking.)) The ‘surprise’ in raiding comes from unexpected situations, the first time you have to deal with a mechanic, the miraculous recovery, the triumphant kill.
‘Surprise’ can’t last forever, of course, but maybe sometimes we have to go looking for it.






1
Soph/Elsen at http://www.view-through-branches.com
wow, just saw your header – it’s gorgeous (I miss out on so much with my trusty feed reader).
Your description of Wrathgate gave me goosebumps. I make sure I play that through on every single character I level, and I’m even inspired to try and push my horde warlock that far to see it from the Horde perspective – to see if I can feel that actual almost physical heartache I got when I saw Bolvar fall from seeing Saurfang die as well.
Really awesome post, and thanks for including my little tweet
Posted at September 6, 2010 on 2:53pm.
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Jen at http://www.storiesofwow.com
I remembered an actual surprise! The Lich King. First the death – I was expecting it, I knew it was going to happen, but I still had a moment of OSHIT! And then the cinematic – I was expecting that too, but I wasn’t expecting such an unexpected transition to it. All our team had a collective moment of “crap, I crashe…. ooooooo”. That was awesome
(Also, my twitter ID is storiesofjen
)
Posted at September 6, 2010 on 3:15pm.
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Pewter at http://mentalshaman.com
@Soph/Elsen – I’m glad you like the header! I’m still not 100% happy with it, but I think this theme/look is a record for me in terms of how long I have kept it
Bolvar was a favourite of mine for a long time, so I found Wrathgate very heartbreaking
@Jen – I’ve not seen that moment yet, sadly
We haven’t made it happen yet in our guild, but I live in hope (for my guildies, at least, since I have stopped raiding.) And corrected your twitter, sorry about that!
I remember how we felt upon getting our Val’nyr mace completed. I remember being surprised by the lack of fireworks when our Paladin and Deputy GM handed the quest in. I’d been expecting some sort of event or cut scene, but nooooo, anti-climax.
Posted at September 6, 2010 on 3:23pm.
4
Narci
The last thing that *really surprised* me was finding Worgen in Ashenvale on live. I’ve leveled a dozen Horde characters to at least 30ish and have world explorer on my main and I’ve never known they were there. I’ve had a lot of less mind-boggling surprises like that leveling Alliance after 3 years of Horde-only play.
As far as new content, Ruby Sanctum trash surprised me in how dangerous it can be. It’s interesting to be having to manage interrupts or CC perfectly. As a druid, I have to help Hibernate and I had to go find it in my spellbook – lots of pressure for someone who’s usually in th eback healing.
Posted at September 6, 2010 on 4:45pm.
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Toitle
I think the thing about cinematics is that even if you know they’re coming and you’ve seen them before, they come as a result of something you did, and they feel like something you caused and accomplished. I saw the LK cinematic like 3 times before I downed him, and I was doing it as an extra in someone else’s raid guild (they brought me in since their best dps went on vacation or something), but despite that, when we finally beat him and saw the in game event that led to the cinematic, it still felt like an amazing achievement.
And it felt the same for me the next time I killed him, with my guild, even though I knew everything that was going to happen. It’s about seeing your actions do something in the world, I think, rather than anything specific to the cinematic (though it still does have to be a good one).
Posted at September 6, 2010 on 5:11pm.
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Erinys at http://harpysnest.wordpress.com
That Alliance quest in Grizzly Hills where you rescue the scout and he starts off by demanding to know if you were bitten gave me a huge shock the first time around. I really wasn’t expecting to be chased across country by a pack of hungry worgen. By the time I reached the safety of Amberpine, my heart was thumping.
Picking up on your comment about Val’anyr Pewter, the lack of a cut scene or any real interaction from the NPCs was a standing joke in my old raiding guild. Compared to other legendaries it seemed to real lack that “wow” factor, especially when compared to say Shadowmourne and Thunderfury. Add in the fact that half my battlegroup seems to be wielding a Shadowmourne right now (there were 7 in one Isle of Conquest yesterday), and I do feel Blizzard missed out.
Posted at September 6, 2010 on 5:27pm.
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Pewter at http://mentalshaman.com
@Narci – Oh god, I remember the first time I was in that town in Silverpine when it changed from Day to Night. I had no idea what the place was, I just thought it was a really cute town.
I think the trash of RS were more surprising and fun than the bosses. Which is great, but it feels wrong. I wonder if we almost all have boss fight fatigue and just want to kill a horde of orcs a’la Munchkin
@Toitle – That’s a good point about the power of cinematics. I wonder how many we will see in total in Cataclysm, since it seems to be a powerful tool that packs an emotional punch for the player. It’s probably possible to over use it at some point, but at the same time it’s giving extra life to the NPCs that are involved.
@Erinys – Oh god the worgen chasing! It was awesomely done, I must agree. Grizzly Hills is a slow burner of a zone, I think. I didn’t expect to like it much after Dragonblight, Zul’drak and Sholazzar, it looked to similar to Howling Fjord, but in hindsight it’s one of my favourite zones.
And yeah, after Thunderfury Val’anyr was a real let down, especially for the emotional investment we all put in, and the times we went back just to get that damn weapon even when we needed a break from the place. I was filming it as well, and we had this little rp intro, 25 raiders walking up to the console and then…..NOTHING. auf.
The paladin made up with bubble spam at every opportunity though.
Posted at September 6, 2010 on 8:14pm.
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Narci
@Pewter – We wipe on trash a lot more often than we wipe on Halion, too. Has your guild looked at the heroic version of RS at all? It’s an obscene jump in difficulty – the difference between regular NRBeasts and heroic Anub’arak, I’d guess. Not only because the class composition is rough to manage during a time when everyone’s having attendance issues – you have to have 3 smart tanks and at least 6-7 geared healers. We usually can’t even manage to try H:RS because we’re short tanks right now. So I guess that’s another unpleasant surprise – I wish they’d done Halion in tiers the way Sarth was, so you could work on 0/1/2/3 drakes.
Posted at September 6, 2010 on 9:49pm.
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zelmaru at http://murlocparliament.com/
This wasn’t my last surprise, but one of my favorites…
Husband was leveling a pally alongside my priest, and the tooltip on “divine intervention” was confusing. It had a long cooldown, so he hadn’t used it…. but one day we decided to try it “just to see”. He dies, I’m frozen in place, we’re both like WTF?
Posted at September 7, 2010 on 2:09am.
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Rhii at http://www.ohmykurenai.com
I was surprised just today by the all the little detailed bits of garbage you can fish up in different parts of the world. Did you know that there’s a whole different set of fishing junk just for the area outside violet hold?! I fished up shivs and files and moonshine and all sorts of cool prison themed trash.
It’s actually made fishing kind of exciting.
Posted at September 7, 2010 on 8:25am.
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Pewter at http://mentalshaman.com
@zelmaru – Oh god, DI moments and ‘surprises’ are generally extremely precious xD
@Rhii – I am a huge fan of fishing trash oddities, ever since I caught the Golden Vendorfish in Outland
They did Steam pump flotsam in Zangarmarsh, and …yeah, it’s inventive and fun
I remember when I first got to Dalaran and tried fishing in the fountain – the coins weren’t widely known about. I eventually did the entire Coin achievement, and I loved all the flavour text.
Posted at September 7, 2010 on 9:14am.
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Pewter at http://mentalshaman.com
@Narci – I’m kind of glad they didn’t give us tiers for Halion, I’ve never been a fan of the drama surrounding whether to do 0d or 3d for the weekly.
Posted at September 7, 2010 on 9:17am.
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Jaedia at http://www.lazy-sniper.com/
Oh, a bit late but I thought of one! When I thought I’d wait around for the Time Lost Proto Drake and read a bit, glanced up after a couple of hours and my NPC Scan was flashing. For a second I figured it was just Vyragosa again but much to my massive surprise it wasn’t! My heart was actually thumping as I chased after it, scared someone else would get it before me because I was a fair bit behind it but there was nobody around (and <3 Levitate). Such an awesome mount.
Posted at September 7, 2010 on 11:54am.
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Syl at http://raging-monkeys.blogspot.com/
I’m with you there – I think the element of surprise is a very crucial factor for an ‘authentic’ and ‘immersive’ game experience. I miss surprises a lot at the moment, along with the feeling of challenge or being scared.
I can’t even remember what/when the last time was that something really surprised me in Wow which is kinda sad. I’ll keep thinking about it.
Posted at September 7, 2010 on 12:46pm.
15
Maker
My last surprise was when Argent Confessor Paletress summoned Prince Thunderaan. I wound up letting the tank die since I was still going “Oooooh.” (Never had much of a chance to raid Pre-Wrath, so seeing some of those older bosses always makes me pause.)
Posted at September 7, 2010 on 1:08pm.
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Pewter at http://mentalshaman.com
@Jaedia – Better late than never! Levitate was one of my fav spells ever in my 3 years of playing priests. I think Blizzard is pretty awesome with the random elites and rares – remember the first time a Fel Reaver (or Mor’Ladim!) rofl stomped you?
@Syl – I think there are several types of surprise – the surprise of a game play mechanic the first time you encounter it, a quest that does something unexpected, and then lore twists and turns or ‘fun’ items and touches like Rhii mentioned with the fishing trash. I know sometimes I’m definitely not playing for the ‘challenge’ (I certainly don’t play Mass Effect for the challenge, helloooo casual mode.)
@Maker – ToC5 and the raid instance in general get a lot of slack, but I’ve always found a lot of the encounters there fun and interesting in their own way. Thunderaan and Ragnaros continue to be ‘awesome’ moments, no matter that they don’t have the same polygon counts as Yoggy. I’ve never seen Paletress summon Thunderaan though, she always seems to summon Eck for me xD
Posted at September 7, 2010 on 2:11pm.
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Jaedia at http://www.lazy-sniper.com/
Oh God yeah, I ended up memorising the patrol paths of all Fel Reavers back on my first character, my Warlock. I still remember those now and keep a sharp eye out. No more surprises for me in Hellfire!
Posted at September 7, 2010 on 6:09pm.
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Pewter at http://mentalshaman.com
@Jaedia – Surprises everywhere else though. I added ‘Surprise!Dragon’ to my repetoire in the Ogri’la area of Bladesedge.
Posted at September 7, 2010 on 9:07pm.
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Oestrus at http://thestoriesofo.wordpress.com
I know I’ve mentioned my love for it all over the Internet, but getting my Amani Bear Mount was a huge surprise. It was a timed event and we cut it close – very nail biting suspense. I’m still so proud of that thing – it’s going to be sad when the majority of people are relying on their flying mounts in Cata (or so I hear) and nobody will be really showing off their amazing ground mounts that they have worked hard for.
Posted at September 7, 2010 on 9:22pm.
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Kazgrel at http://stormearthandfire.wordpress.com
Some surprises for me:
- Taking the zep into Borean Tundra for the first time, which flies into Warsong Hold. It had that “Damn, this place is badass” vibe to it.
- Wrathgate: Agree with you on this one.
- The Crusader Brindenbrand (sp) quest line in Icecrown. Maybe a bit too…religious-y for some, but I found it to be fitting and enjoyable.
- The amount of innuendo found in Storm Peaks. I found myself giggling, then asking “Did they REALLY just put that in this game?” I was not offended, but surprised that I would see such references in this game.
- How something that sounds good on paper can turn out to be a massive disappointment in reality. How does a raid with no trash sound? Great, right? Say hello to Trial of the Crusader. Urgh…
I could keep going, but this is only a comment, not a blog entry.
Posted at September 9, 2010 on 2:53pm.
21
Maker
Don’t hate on ToC! I quite liked it. Just didn’t like having to raid it four times a week…
Posted at September 9, 2010 on 8:31pm.
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Justin Leflar at http://IwishIhadone
I was initially going to write in and say how I havent been surprised by wow in sometime, but realized that wouldnt be entirely truthful, I went into the new Retaking Echo Isles event totally unawares, and was blown away. Very exciting stuff for a Troll enthusiast, which I am. My initial surprise event I was going to comment on however was one that occured just after I started raiding with the 10 man group I am in now. I am often put in the spot of being the “Heal/DPS when we say so” guy, as I have the most baalnced gear/practice in both, and as such was being called on to heal one of our first runs, since our Paladin healer had to leave. It was down to the Priest and I, and neither of us had seen anything past Saurfang as of yet, but we were dtermined, since there was so much time left in the nights raid schedule, to give it the old college try. The Priest and I discussed this at length, as the raid leader came back and asked us if we wanted to go on, what was uttered next would go down in history for us as our unnofficial battlecry “We have to at least take a look”. Having never seen the pictures, nor watched the videos on anything further into ICC I was amazed at its “big” feel. I was full of nervous excitement, and when I got my first glimpse of the nasty twins, I was impressed to say the least. We tackled Rotface first, and there were some tense moments, but as his health reached 10% our guild leader exclaimed “wow, we just might have this”. TO make a long story short (too late) we proceeded through to Sindragosa, each boss stopping as the raid leader asked if we wanted to go on, and the Priest and responded “we have to at least take a look”. Each boss was a surprise, and well worth the time it took to get there. Thanks for yoru time, sorry for being verbose.
Posted at September 11, 2010 on 12:40am.
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Justin Leflar at http://IwishIhadone
and wow is my spelling atrocious, oh well, you get the point ::sighs::@Justin Leflar -
Posted at September 11, 2010 on 12:44am.
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Pewter at http://mentalshaman.com
@Oestrus – I get myself so tuned off to the idea of ever getting the rare mount drops that if I ever did win one, I’m sure I’d fall off my chair in surprise. As for ground mounts, well, yes I agree with that one, especially if Azeroth flying is as ‘cheap’ as it is right now.
@Kazgrel – I loved the innuendo in Storm Peaks xD Some of the humour in Beta has been just perfect, funny, nerdy, a little immature at times but not at a particular IRL group.
@Maker – Hehe. I hate the location, but not the bosses. I love the Val’kyr Twins fight for example.
@Justin Leflar – No problems with being verbose! I think ICC is pretty breathtaking the first time you enter. I remember geeking out over the Ice Spire, and grinning like a loon when those ‘surprise giants’ occured (we got 2 or 3 at once on our first evening in ICC, before the 5% buff.)
Posted at September 13, 2010 on 10:39am.
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Tam at http://www.righteousorbs.com
I remember when I got bitten … I was truly and profoundly surprised.
Because I was (I am) a healer.
Yes, something had gone horribly wrong…
Posted at September 23, 2010 on 11:21am.
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Pewter at http://mentalshaman.com
@Tam – but healers taste so good
Posted at September 23, 2010 on 11:46am.